A game of Day against Night for two players.
This game tied for first place in the Girls Got Game design contest at Ares Magazine in February 2015.
There is a war brewing in the heavens! After a particularly nasty fight, Sarastro and the Queen of the Night are fighting over custody of their daughter, Pamina.
Players choose if they want to take the roll of Sarastro or the Queen of the Night. Sarastro then places his symbol in the Temple of the Sun and the Queen of the Night places her symbol in the Castle of the Moon.
Pamina is placed in the Tower of Wisdom at the center of the board.
Players then use cards to move either their symbol, or Pamina, as they race to win the game.
There are two ways to win the game. One is to gain control of Pamina. This happens when Pamina reaches either the Temple of the Sun or the Castle of the Moon. The other way to win is to have the respective symbol of power for Sarastro or the Queen reach the Tower of Wisdom at the center of the board.
The free print-and-play rules are located here.
The free print-and-play components are located here.